Tails of Fate

Every footstep and blade-clash is weighted by destiny, blending gritty environmental realism with the ethereal, shimmering echoes of an ancient prophecy.

Role:

Sound Designer

Client:

Chase the Bunny

Built In:

FMOD + Unity

Released:

-

Overview

The Game

Long ago, on the outskirts of Fauna, where many furry creatures lived in harmony, the rings of conflict echoed as a bizarre sequence of events unfolded from the dark. The plot revolves around Reynard, Varken and Koal as they journey to save Fauna from its perishing fate. Make new friends, battle epic foes, overcoming hurdles in your path as you seek the truth with heroic warriors by your side.

What did I do?

Using FMOD and Unity, I'm crafting adaptive audio and a vivid environment, where everything moves and feels alive.

Did you know?

Chase the Bunny raised almost USD $100k to fund this upcoming adventure.

Contact

Make audio relevant to the adventure, not just another asset

Feel free to contact me for any questions, feedback, or further assistance.

Contact

Make audio relevant to the adventure, not just another asset

Feel free to contact me for any questions, feedback, or further assistance.

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